AI Insights · Timothy · April 2025
Top Science Games Performance in Oman: Q1 2025
Explore the performance trends of the top five science games in Oman during Q1 2025, highlighting downloads, revenue, and active users.
The first quarter of 2025 saw interesting trends among the top science games on a unified platform in Oman, with data insights provided by Sensor Tower.
Jetpack Joyride by Halfbrick Studios experienced a fluctuation in weekly revenue, peaking at around $26 in early February and again at the end of March. Downloads reached a high of approximately 346K in the week of March 24, while weekly active users increased from 517K at the start of the quarter to about 946K by late March.
Plague Inc. from Ndemic Creations showed a modest revenue peak of $25 in late March. Downloads were relatively stable early in the quarter, with a slight decline towards the end, maintaining a consistent number of weekly active users around 6-60K.
Cell to Singularity: Evolution by Computer Lunch had minimal revenue activity, peaking at $21 in March. Downloads were sparse, with occasional activity early in the quarter, while active users saw a gradual decline from 24K to 13K over the quarter.
Infinite Alchemy - AI Craft reported a revenue peak of $20 in late February. However, there were no reported downloads for the quarter, and active users remained steady at 8K throughout.
Finally, Get aCC_e55 by Andrew Kyznetsov saw its revenue peak at $12 in early March, with no downloads reported in the same period. Active users decreased from 28K at the start of the quarter to 11K by the end of March.
These insights highlight the diverse performance of science games in Oman, showcasing varying levels of engagement and revenue, with further details available on Sensor Tower.